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AI Insights · Timothy · July 2023

Top 5 City Building Games Performance in the US, Q2 2023

Discover the performance of the top 5 city building games in the US for Q2 2023, including trends in downloads, revenue, and active users.

Top 5 City Building Games Performance in the US, Q2 2023

In Q2 2023, the top 5 city building games in the United States showed varied performance trends across downloads, revenue, and active users. Here's a detailed look at how each of these games fared on a unified platform, combining data from both iOS and Android.

SimCity BuildIt from Electronic Arts experienced a dynamic quarter. Weekly revenue peaked at approximately $519K in late April before declining to around $413K by the end of June. Downloads saw a significant spike in the week of May 29, reaching over 101K, then gradually decreased to about 31K by the end of June. Active users fluctuated, peaking at 283K in mid-April and settling around 197K in late June.

The Simpsons™: Tapped Out, also from Electronic Arts, had a more stable performance. Revenue saw a high of approximately $144K in mid-April, tapering off to about $77K by the end of June. Weekly downloads increased steadily, peaking at around 21K in late June. Active users remained relatively consistent, averaging between 158K and 180K throughout the quarter.

Meta World: My City from Netmarble Corporation, launched in April 2023, saw an initial spike in both revenue and downloads. Revenue peaked at around $102K in the week of April 24 but dropped to approximately $28K by the end of June. Downloads followed a similar trend, with a high of nearly 96K in the week of April 24, then dropping sharply to about 116 by the end of June. Active users peaked at 55K in late April and declined to around 6K by the end of the quarter.

Global City: Building Games from MY.GAMES B.V. showed consistent growth in revenue and active users. Revenue increased from around $12K in early April to approximately $19K by the end of June. Downloads saw significant growth, peaking at nearly 30K in early June. Active users also increased, reaching over 30K in early June and maintaining around 25K towards the end of the quarter.

MONOPOLY Tycoon from Nvizzio Creations had a steady quarter. Revenue hovered around $3K throughout the period, with minor fluctuations. Downloads remained stable, averaging around 10K per week. Active users showed slight growth, starting at approximately 39K and ending the quarter at around 42K.

These insights are derived from Sensor Tower's comprehensive data analytics. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023